Smelling The Flowers by: Mike Francis
How busy are we with our everyday life that we cannot “smell the flowers” anymore. Yes, to smell the flowers is just a metaphor, but it refers to a lot of things.
For example, we walk everyday on the same streets, near the same stores and people that we forget to watch them, we forget they are there. We do this automatically, we rarely stop to think. Just make a test and see for yourself: the big white house you walk by every day, what kind of windows does it have? What colors are they, what’s the shape of it’s roof top? Does it have a chimney or not? Mmmm, you don’t know, do you?
The thing is that we get so absorbed by our little problems that we forget to stop and see the big picture. I think this really depends on the level of living of each country. For example people from a poor country think about their immediate needs, like food , having a home, having someone that takes care of them. On the other hand people from a highly developed country start thinking about the planet needs, they want to “Save the whales” and take care of the Ozone layer, the start seeing the big picture because they don’t have pressing needs to attend to.
Why don’t you do something for yourself from now on? A friend of mine told me that every week she takes half a day for herself. That day is for relaxations, for doing something different, that she doesn’t during the week. Change your point of view, see from another perspective, try different new activities and enjoy yourself.
I promise that you will discover new sides of yourself that you never thought you had, and that you will begin to like them. Also even if it sounds strange and you say you’ll never do something like going to a museum, or visiting an exposition, drawing in the park or going to dance courses, just give it a try and then judge for yourself.
Wake up, do something with your life, don’t live in monotony and self sufficiency, there are so many things out there that you can try, that you’ll never believe how you could have missed them.
About The Author
Mike Francis's home page - http://www.pegasusdirectory.com is a free portal where you can find everything you need ordered into categories.
***************************************************************************************************************************************************************************************************************************** Try a couple of different games
Around the Clock
A popular game played for fun is "Around the Clock". In this, each player takes turns to throw 3 darts and is required to throw a dart in every segment starting from 1 up to 20 and then to finish with the 25 and bullseye. Players must start with 1 and cannot proceed to the next number until a dart has been successfully thrown at the current target segment. Doubles and trebles are ignored. First player to hit all the targets and then finish with the bullseye wins.
Killer
This is the most popular game for large groups and is good swift fun. There are variations but this is the basic game.
To begin, an order of play is decided, and each player throws one dart 'bad-handed' (left-handed players throw right-handed and vice-versa) at the board to decide their number. Obviously, if a dart misses or hits a number that is already allocated, the player retries. Each player is allocated a set number of lives (usually 5) and is generally required to put a small stake into a pot. It is a good tactic to avoid being adjacent to somebody elses number.
Players start by taking turns to aim at their allocated number, scoring a life for each dart that hits it, 2 lives for a double and 3 lives for a treble. Once a player has scored 5 lives, that player is a 'killer' until somebody else deducts one or more lives from his score. However, a player must get EXACTLY 5 lives to become a killer, if he overshoots, then his score is deducted by the amount exceeded. For instance, if a player is on 4 lives and hits a treble of his number, the first of the 3 lives scored takes the player to 5 but the remaining 2 lives are deducted - so the end result is a score of 3 lives.
Once a player is a killer, they aim at any of the other player's numbers. Each time they do, the appropriate number of lives is deducted from the victimised player's score. When a player is reduced to below 0, that player is out of the game. For instance if a player has 1 life and a killer hits that player's number's double, that player's score is reduced to -1 and he is out of the game.
The final player left in the game is the winner and collects the pot.